Installation
Import into Unity
Talo takes advantage of features from C# 9.0+. If you receive compilation errors after installing the package, you may need to make some configuration changes in your Unity project. For more info, check out this article.
Using git (recommended)
Open the Package Manager (under the Window tab) in Unity. Click the +
dropdown, Add package from git URL…
and enter the following path: https://github.com/TaloDev/unity-package.git
.
You can install any version (found on the releases page) by adding #version
to the git URL, e.g. https://github.com/TaloDev/unity-package.git#0.20.0
This will add the latest stable release to your project. If you want to update your package, simply repeat the process.
Downloading from itch.io
You can download the latest version of the Unity package from our itch.io page.
Once downloaded, open the Package Manager (under the Window tab) in Unity. Click the +
dropdown, Add package from tarball…
and select the .tgz
file you downloaded earlier.
Generate an access key
Visit the Talo dashboard, login or create an account (and confirm your email address), and visit the Access Keys page.
Choose the scopes available to your access key (you'll need the read:players
and write:players
scope to use the package) and create your access key.
Save your access key somewhere securely.
Create a Talo asset
Once the package has been imported, right-click in your Resources folder, click Create > Talo > Settings Asset
. Paste your newly-created access key into the access key field and you're ready to go.
Your settings asset must always be at the top-level in the Resources folder and named Talo Settings
.
Self-hosting
If you're self-hosting Talo, you can configure your custom endpoint here in the Settings Asset.