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Installation

caution

Talo takes advantage of features from C# 9.0+. If you receive compilation errors after installing the package, you may need to make some configuration changes in your Unity project. For more info, check out this article.

Import into Unity

Using the Asset Store

You can get the latest version of the Unity package on the Asset Store.

Simply add it to your assets, and then import it using the Unity Package Manager:

TODO update image

Importing a git url into the Unity Package Manager

Downloading from itch.io

You can download the latest version of the Unity package from our itch.io page.

Once downloaded, import the talo.unitypackage file into your project by double-clicking or dragging it into Unity.

Generate an access key

Visit the Talo dashboard, login or create an account (and confirm your email address), and visit the Access Keys page.

Choose the scopes available to your access key (you'll need the read:players and write:players scope to use the package) and create your access key. Save your access key somewhere securely.

Create a Talo asset

Once the package has been imported, right-click in your Resources folder, click Create > Talo > Settings Asset. Paste your newly-created access key into the access key field and you're ready to go.

caution

Your settings asset must always be at the top-level in the Resources folder and named Talo Settings.

Self-hosting

If you're self-hosting Talo, you can configure your custom endpoint here in the Settings Asset.