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Exporting your project

Exporting to all platforms should require minimal changes. The only important change is that you must include addons/talo/settings.cfg in your exported "non-resource files/folders" config.

The resources tab in the export window should look similar to this:

The Godot export window, showing the resources tab

## Android exports

When exporting to Android, make sure to enable the INTERNET permission in the Android export preset before exporting the project.

Separating development data

In order to correctly separate development data from production data, you need to ensure you are creating a "release" build by unticking Export With Debug before exporting your game:

The Godot export window, showing the unticked export with debug option